Plants vs Zombies Garden Warfare 2 is set to release late next month, however EA decided to give gamers a bit of a taste. The Garden Warfare 2 Beta was open over the weekend, though like many Betas was less of a Beta and more of a preview. It did include a lot of game crashes that were blamed on the Beta, but otherwise “demo” seems like a more accurate term.
That being said, it was a good look at the game. Each day of the Beta there were two multiplayer game types offered. One was always Turf Wars, the new 24 person experience. Turf Wars plays similar to Gardens and Graveyards from the previous Garden Warfare game. The biggest difference is the scale and size of the experience though. 24 people can seem a bit hectic, but it works well for this game type, and added just a little bit extra to it.
The other multiplayer game type changed from day to day. Players got a chance to experience Gnome Bomb, Team Vanquish, and others. On the positive side, it was a good way to show different game types without over burdening the beta servers. On the negative side it limited what exactly people could experience, and when. If you didn’t like the game type offered then that day of the Beta might be a wash.
There was also single player offered for the Beta. Garden Ops returns, as does the Zombie Ops. A big complaint with the first Garden Warfare was the lack of balance, due in large part to plants being easier to grind and level with Garden Ops. Adding Graveyards Ops was a smart move on the part of developers. The game is more balanced as a direct result, with equal chances to level characters regardless of the base team.
There is also a backyard warfare. The plants and zombies each have a base at either end of the “hub world”. If you go to the middle of this area there is a flag, raising it sends wave after wave of the enemy team at you. It’s a good way to get coins, and level your characters. Character leveling is now more balanced. There are still “quests” but you can pick and choose which ones you work for, and they aren’t required to level your characters (though helpful). The system allows for more skill, and learning to determine character level, and less luck.
The new classes are all solid. They are unique, all standing out from each other and the old classes (which all make a come back). Everyone will find new classes they like, and be happy to see their old favorites make a return.
All in all it seems like everything gamers wanted was listened to. More classes, better balance with leveling, more game types, freedom with challenges, and really just a great mix of improvements. Really the only thing we didn’t get to see is how many maps will be in the final game. Honestly if this offering from the Beta is what to come with the full game, then it has a real chance of being a favorite for many players.
Here’s hoping that the server issues, and limited maps is a result of the Beta and not a reflection of the full game. At this point though I am hopeful to see what Garden Warfare 2 has to offer.